Omaha is like Texas Hold'em. Each player receives four cards dealt face down. These cards are also called pocket cards. Like in Texas Hold'em, five cards are dealt face up on the table. The players can make combinations using only two of their fourpocket cards and three of five common cards on the table.
On our site you can play Omaha (so called Omaha High) and Omaha High/Low.
Omaha can be played with as little as two players, up to a max of ten players. It is played with 52 card deck without joker. Each player receives 4 (four) cards, face down. These cards are known as pocket cards. Then, dealer hands out five community cards face up. The players can make combinations using only two of their four pocket cards and three of five common cards on the table. The best five-card poker hand wins the pot. The combinations and their ranking are the same as in Texas Hold'em
Omaha High/Low rules are very similar to the rules of regular Omaha with only one exception: a pot is split equally between the best High and the best Low hands. A player is considered a winner if he has the best High hand. However, a player having the best low hand consisting of 5 cards of different values ranked 8 or lower can win half a pot.
The player play can make their combinations using only two of their four pocket cards and three of five common cards on the table.
If only one player has the best low hand, a pot will be split between him and a player with the best high hand. If there are several players with low hand, a winner is determined by the high card of the combination which is lowest card in this case (then, the second high card, etc). If there are several players with equal low hands, their pot share is split between them evenly.
A player may play high and low hands simultaneously using two of his pocket cards and three of the common cards on the table. The best low hand consists of five, four, three, two and ace of any suits. The same ace may simultaneously be a part of high hand and low hand.
In Limit poker both Bet and Raise are agreed in advance For example, in a 1/2 Limit game, both Bet and Bet Raise must be equal to 1. Not more or less. In last two rounds Bet and Raise must be equal to 2.
In a play with Pot Limit the maximum value of Bet or Raise shouldn’t exceed the current total amount in the pot. For example: if the total amount in the pot in the middle of the table is 10 the first player to act in the betting round bets 10, the second player could bet a total of 30 - 10 for his portion of the call and raise by 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games.
In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.
The game is divided into four rounds of betting. Initial pot is forming by Blind Bet. The first player who takes place at the table becomes a dealer. The game starts from the position next to the dealer button, a round disk marks would be the dealer.
If players take place at the table simultaneously, on tournaments for example, each player receives straight one card face up. In this case the deal begins from the player to the left of the virtual dealer, and that player who receives the card of maximum value first, becomes a dealer. A dealer button moves clockwise from player to player with each round.
Before a game starts, the two players to the left of the dealer make Blind Bets, so-called because they are made before the players have seen any cards. This is called "posting the blinds". The Blinds ensure that there is some money in the pot to play for at the very start of the game.
The player to the left of the dealer posts the Small Blind. The second player to the left of the dealer posts the Big Blind which is equal to the double Small Blind.
If player does not have enough chips to make Blind Bet, he stakes everything he has at once. Please see All-In.
If there are only two players in the game, Small Blind and Big Blind are posting also. In that case dealer posts Big Blind.
After that the first round begins.
Every player receives two cards back up. Each player can see his cards only. The player to the left of the player who posted Big Blind begins a round of betting. This player can:
The same action can make each player when it is their turn to bet. When the betting returns to the player who made Big Blind, that player can not to increase the bet – Check – if it is equal to Big Blind (in case if no one player doesn’t Raise). However, if an opponent has raised, Big Blind has three options: he must call, raise or fold. When all bets get equal, the initial pot is formed and the game turns to the next round (Flop).
In this round dealer is facing up three of Community Cards, which players can use to make their five-card hand. These cards are called "Flop". Player who makes Small Blind begins the betting round. If he flop the cards, the betting round begins from the first player to the left of him who does not flop the cards. When all bets get equal, the game goes to the next round (Turn).
A fourth Community Card is dealt face up on the table. The third round of betting begins. The action starts with the first player still remaining in the hand who is closest to the left of the button.
The fifth and final Community Card is dealt, and the final betting round is beginning. The action again starts with the first player still remaining in the hand who is closest to the left of the button.
When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first. The other players reveal their cards moving clockwise around the table. If player’s current hand is weaker than winning hand shown, he has the option to show or muck his cards.
The best five-card hand takes the pot.
A pot is split between best high hand and best low hand evenly. If no player has low hand, the entire pot goes to the player with High hand. If two players share an identical hand, the pot is split. Each player may claim the pot in forming of which he took part. Please see All-In.
To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to Big Blind, or you can sit out and wait until Big Blind reaches your position. Player can choose to:
If the player chooses to wait for Big Blind he will be sitting out and won't be able to join the action until Big Blind comes around to his position. If the player were at the table and then sat out for a while and missed his Big Blind, he will also have to miss Small Blind and the dealer's button. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a 'dead' bet equal to the small blind.
If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.
The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at Betrebels Poker have a minimum buy-in required before a player may join a table.
The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.
Example: In a 1/2 limit game, the big blind value is 1, so the minimum buy-in is equivalent to 1x10, or 10.
Pot-Limit and No-Limit games have a minimum and maximum buy-in.
The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.
In a 1/2 No Limit or Pot Limit game, the small blind is 1 and the big blind is 2, the minimum buy-in would be 20 and the maximum buy-in would be 200.
All games and tournaments comply with the following table stakes protocols:
No chips can be added to a player's stack during a hand.
Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.
Players can not take out chips from the table.
Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table. The table stakes protocols are designed to protect the game.
Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.
Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.
Disconnect protection resets are allowed three times in a seven-day period of live game play. Before BetRebels Poker successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Betrebels Poker's Support.
Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.
Players will be refunded the exact amount of money they had at the time of cancellation.
Players will be refunded the exact amount of chips they had at the time of cancellation.
If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in chips from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.
If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
Rake is a fee collected from hands according to the rake chart.
A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.
If the pot size is more than or equal to preset one for such type of game and number of players.
Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.
Table 1. Rake calculation for No-Limit & Pot-Limit
|Limit||Number of players||Pot size||Maximum Rake|
|Up to 0.5/1||Any||.05 for 1||3|
|Up to 5/10||Any||.05 for 1||4|
|5/10 & above||Any||.05 for 1||5|
Table 2. Rake calculation for Limit games
|Limit||Number of players||Pot size||Maximum Rake|
|Up to 1/2||Any||.05 for 1||1|
|2/4 & 5/10||Any||.50 for 10||2|
|10/20 & above||Any||.50 for 20||5|
In Texas Hold'em poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.
|Royal Flush||Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.|
|Straight Flush||Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.|
|Four of a Kind||All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.|
|Full House||Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (eg. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.|
|Flush||Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.|
|Straight||Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.|
|Three of a Kind||Three cards of the same value. Any three cards with the same value (eg. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.|
|Two-pair||Two separate pairs.Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.|
|Pair||One pair of two equal value cards constitutes a pair.|
|High-card||When the hand you are left with has no pairs, is not a straight or a flush then it's relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.|
The fact that in low hand all cards are of the same suit or in sequence does not affect its value. Ace is considered as low card.
The following list is from best to worst low hand, so any hand on the list beats any hand below it and loses to any hand above it.
|Five High||Five, four, three, two and Ace|
|Six High||Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.|
|Seven High||Any five odd cards topped with seven. In case of coincidence of high cards, two next high cards should be compared, and etc.|
|Eight High||Any five odd cards topped with eight. In case of coincidence of high cards, two next high cards should be compared, and etc.|